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hard sandy petersen wat

 
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Xaser
Level 25 Mixist
 
architecture 
5th Σ5.116

 
funness 
5th Σ4.618

 
pacing 
3rd Σ5.078

 
challenge 
1st Σ5.747

 
pants of hell 
2nd Σ5.994

 
all aboard the mega magilla gorilla flotilla
 
  3rd/11   Σ26.554   Nov 23rd 2014 11:51am
 
 
Crazy-arse Sandy Petersen-esque chaotic sandbox map. Features lots of nukage and evil things and sneaky tricks. Not exactly pretty, but it's got old-school charm and the difficulty's got teeth. Wonk it up!

If the map seems too difficult, either bump down the skill level for some extra weapon rewards (UV recommended though) or remember that you can always run around like a crazy bastard and find an alternate route. Or maybe a secret or two. Exploration is key.

DISCLAIMER-NOTE: The music isn't custom, it's just from MAP20 of Doom2. Didn't feel like using D_RUNNIN again. :P
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49975
Level 27 Chipist
post #49975 :: 2014.11.28 8:22am
  
  Xaser and zanzan liēkd this
xaser you madman i am too tall for that exit
 
 
49976
Level 27 Chipist
post #49976 :: 2014.11.28 8:51am :: edit 2014.11.28 9:14am
even babyman difficulty treats me cruelly but i shall persevere

edit: also got a visplane overflow when grabbing a rad suit
 
 
50012
Level 22 Chipist
post #50012 :: 2014.11.30 2:20am
  
  Xaser liēkd this
8:11 <Xaser> this map is dark souls in doom 2 D:
 
 
50069
Level 27 Chipist
post #50069 :: 2014.12.01 2:45pm
82%/84%/80% in 15:41 on easiest difficulty, with saves

there was a lot of content! i liked that the map was a sea of nukage and it wasn't immediately obvious how to get any of the rad suits. i didn't like having to climb down stairs i couldn't see during the tightrope-walking segment.
 
 
50089
Level 25 Mixist
post #50089 :: 2014.12.02 11:28pm
Hmm, the "tightrope" bit is a bit evil because of that "leap" you have to make to the lower platform -- that and the fact it's maybe difficult to know to even go there in the first place. :P

Anyhow, glad you seemed to like it -- it's indeed exactly what Brightentayle described; I made it after binging Dark Souls 2, so it's kinda got the same "run around and die a lot until you figure out what to do" thing going on. It's kinda a staple of oldschool Sandy Petersen maps, too, evident in a lot of maps like MAP12, MAP16, MAP24, etc. Probably a love-hate thing, but it's what I felt like wonking together at the moment.

Now I'm curious to know who all has actually beaten the map... D:
 
 
50107
Level 22 Chipist
post #50107 :: 2014.12.04 9:25am
Definitely not me! ...yet.

And don't forget it was originally YOU who described it as such, o my dear author.
 
 

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