[EDIT] I am currently accepting submissions for 10 days as of Wednesday, June 22, 2016 at 12PM PST
(mp3 and s3xmodit are the only formats I'm accepting)
So there's this Japanese thing I'm participating in called BMS of Fighters Ultimate 2016
. It's basically a rhythm game music and chart making competition where you form teams and work to create some cool music and charts to play them with, specifically BMS which simulates games like Beatmania, beatmania IIDX, and Pop'n Music.
What makes BMS different from something like, say, StepMania? Primarily the fact that unlike StepMania where you can just toss in a song and make step charts for it easily, BMS requires* you to splice your sources and make what are called "keysounds" to use in the song. The end result is that when you don't play the key that the note corresponds to, the sound just doesn't play.
*okay, it's not strictly a requirement (there are "no-keysound" BMSes that exist and basically work like the beatmania/IIDX/Pop'n equivalent of StepMania), but it is required for BMS making competitions like BoFU2016
I am posting this to see if there would be any interest in contributing music and music videos for this competition. It would bring a small taste of BotB to a completely different audience (mainly, the Japanese BMS and rhythm game community; BoFU is one of the largest BMS making competitions in Japan and some of the more notable works often end up on either mobile rhythm games or actual arcade rhythm games), and it would be interesting to see how BotB music would turn out on a keysounded rhythm game.
Should there be enough interest, I'll
see if I can convince puke7 to make a quick major out of it to get some potential entries.
create a battle on keffie's arena site where I'll accept submissions. There are some rules that I would like to establish, however:
- 1:15 minimum and 2:15 maximum for song length
- You must
be willing to give either your source files (if you use s3xmodit) or stems to me in the case that your song gets selected so I can splice them for charting
--- s3xmodits, you can just give me the source files directly
--- I also accept FL Studio zipped projects for sources as long as you're not using any paid
VSTs or free VSTs that have gone out of circulation
--- Stems are to be done on a per-instrument basis, preferably
- There is no genre restriction!
Feel free to make whatever you want as long as the composition is original
- One of the largest exceptions that I'm able to make for BMS of Fighters Ultimate is that you are free to use already existing songs
, so to go with that, I will personally allow submissions of songs already made and posted from other compos so long as it fits with the aforementioned length requirements (this may mean editing your piece to make it short enough for eligibility)
- Only the top 2-5 overall will be selected
The other rule for BoFU is that each song needs to have its own music video, so I may or may not also do a follow-up battle for the express purpose of making them for any of the 3-5 songs chosen. In the case that this doesn't
happen, however, I will try to make the music videos myself.
Once we can at least confirm songs, though, I can proceed to create a dedicated BotB team for this competition. I prefer this to happen sooner rather than later, since the deadline for team registration is on August 7th.
So what are your thoughts on this idea? Would any of you be interested?