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pxtone
 

::|CONTENTS

  1. Capabilities
  2. Quick set up
  3. Expert tricks
  4. See also
pxtone (pronounced "pistone") is a music editor from Studio Pixel of Cave Story fame. Essentially the spiritual successor of Organya (the sound engine used in Cave Story), its interface is similar to that of a piano-roll DAW, but with limitations similar to those observed in s3xmodit formats.

Capabilities



The work flow of pxtone might be reminiscent of s3xmodit and other tracker-based music production: you can add samples and tones (known as voices), but said samples are bound to units with which it is possible to switch between different voices, making units more akin to channels in a tracker rather than instruments. Unique to pxtone is the ability to add synthesized voices from two supplementary programs that come with pxtone: ptVoice and ptNoise. ptVoice is primarily used for melodic timbres while ptNoise is used along with some external samples for percussive sounds.

Quick set up



Download here
. There is also a link to an English manual and tutorial (the pxtone used in that is an older version, so advise downloading the latest version from the pxtone page just in case). Documentation of pxVoice is only in Japanese at the moment, and there doesn't seem to be any detailed documentation for pxVoice (Studio Pixel gave a simple explanation that basically amounted to experimenting with values), so advancements in those will come as someone gets the time to translate whatever materials are available (and figure out how the hell pxNoise actually works).

If you want more information on how to get into pxtone at a somewhat basic level, both as a participant and as a host, check out I Am New To pxtone.

Expert tricks



Delete 'japanese.ico' to use ptCollage in English.

See also



All related Lyceum articles:
- pxtone (format)
- I Am New To pxtone

 
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