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Composer 667
 

::|CONTENTS

  1. Information about Composer 667
  2. What Composer 667 can do?
  3. System Requirements
  4. Images of Composer 667
  5. Download link for Composer 667
  6. How to run Composer 667 from newer hardware?
  7. Module demo for Composer 667
  8. Usage of Composer 667
  9. Keyboard commands for Composer 667

Information about Composer 667




Composer 667 is the first 9 channel digital audio tracker for PC, which uses Ad lib based instruments. It was created by Tran [a.k.a. Tomasz Pytel] Renaissance for the DOS operative system and stoped further development when Composer 669 came out, software which dropped Ad Lib instrument support for instead the use of sampled music.


What Composer 667 can do?




Composer 667 allows you to use 9 channels to compose and play music on simultaneously, each mod can have up to 64 instruments using a maximum of 1408 KBytes of memory.

Each mod can have 128 patterns as most, with 64 rows each one.

The screen only shows in VGA 80x50 text mode

The keyboard commands in Composer 667 are most of just 1 keystroke

The mixing and output is done at 22 kHZ in the 667 Format.


System Requirements




- From 386 computers to better.

- A 2 MBytes RAM. (1408 KBytes extended.)

- A VGA Card.

- An Ad Lib sound card or a sound card that support Ad Lib instruments as the Sound Blaster sound card for mono music or a Sound Blaster Pro to get stereo music.

- A DOS 3.0 as operative system or adove.


Images of Composer 667




You can see images of how Composer 667 looks like here:

- How does Composer 667 look if you load a module in it






As Composer 667 were later replaced by Tran's most recent tracker called Composer 669, they are bundled on the same ftp server.

Please note that both Composer 667 and Composer 669 are completely different trackers that aims completely different formats.

The Composer 669 goes from the 1.1 version to the final 1.3 version while Composer 667 is the base 1.0 version.

You can download both from here:

- Composer 667 and Composer 669 Download links from ModLand FTP repository.



How to run Composer 667 from newer hardware?




You can run Composer 667 on any machine that can run DOSBox, FreeDOS or MSDOS from 3.0 to higher.

BUT DOSBox users will most likely encounter an error saying:

Not enough extended memory to run this program!!!

This is fixed by disabling XMS, EMS and UMB in the text configuration that appears on the DOSBox root directory when you run DOSBox for the first time.


Module demo for Composer 667




I could not find any module repository that nest 667 anywhere on the internet, so i made a demo song for Composer 667 for researching purposes which you can download here:

- SUNSET.667 demo made by ViLXDRYAD


- The Sultan's Theme BotB's entry made by Mistor Monitor

You might press the right click button over the link and select Save as... in order to download the module file.


Usage of Composer 667




To open module files on Composer 667 you must put the module files on the same folder of the executable, then use the cd command on your DOS operative system to the folder with the executable and the modules inside.

This done, open the module with the COMPOSP.EXE program by typing: COMPOSP MODULENAME

For example here is a image of what to type to open my SUNSET.667 module demo:

- How to open the SUNSET.667 module file on Composer 667 under a DOS operative system.


This done, press ENTER and you may be inside the tracker seeing the desired module project in it.

If you input a module name that does not exist on the same folder of the Composer 667 executable, a new file with that name will be created and you may see the tracker with a blank project.

Keyboard commands for Composer 667




The next commands are ones that works in every section of the tracker;

ALT + X..............................Close Composer 667.
+, -...................................Increase or Decrease octaves.
<, >.................................. Increase or Decrease current voice.
0......................................Stop music.
F5.....................................Play song.
F6.....................................Play pattern.
F7.....................................Play from current order.
F10....................................Save your song, there is no confirm prompt.
ALT + N...............................Clear the song.
Z,S,X,D,C,V,G,B,H,N,J,M,.........Play notes on the current instrument
Q,2,W,3,E,R,5,T,6,Y,7,U............or voice selected. Notice here are 2 octaves.

Note: F5...F10 and Alt + N keyboard commands does not work on the Load Instrument Menu.


The next commands are meant to be used while in the order edit mode;

ArrowUP, ArrowDOWN,
ArrowLEFT, ArrowRIGHT,
PgUp, PgDn, Home, End,
Tab, S.Tab..............................Move the cursor.
. .........................................Clears 1 order.
Ins, Del..................................Inserts or Delete 1 order.
Enter, Space............................Allows you to edit order numbers.
F1.........................................Switch to pattern edit mode.
F2.........................................Switch to instrument edit mode.
F8.........................................Clear all the orders.


The next commands are meant to be used while in the instrument edit mode;

ArrowUP, ArrowDOWN,
ArrowLEFT, ArrowRIGHT,
PgUp, PgDn, Home, End,
Tab, S.Tab..............................Move the cursor.
Ins, Del..................................Insert or Delete an instrument.
Enter.....................................Edit the selected instrument.
Backspace...............................Enter the load instrument menu.
Space....................................Edit the selected instrument's name.
F1.........................................Switch to pattern edit mode.
F3.........................................Switch to order edit mode.
F4.........................................Save the selected instrument.
F8.........................................Clear all the instruments.


The next commands are meant to be used while editing an Instrument;

ArrowLEFT, ArrowRIGHT,
Tab, S.Tab..............................Move the cursor.
Space....................................Edit the selected instrument's name.
F1.........................................Switch to pattern edit mode.
F2, ESC, Enter .........................Return to instrument edit mode.
F3.........................................Switch to order edit mode.
F4.........................................Save the selected instrument.
F8.........................................Clear the selected instrument.


The next commands are meant to be used while in the load Instrument menu;

ArrowUP, ArrowDOWN,
ArrowLEFT, ArrowRIGHT,
Tab, S.Tab..............................Move the cursor.
Z,S,X,D,C,V,G,B,H,N,J,M,
Q,2,W,3,E,R,5,T,6,Y,7,U.............Play notes on the selected instrument.
ESC......................................Return to instrument edit mode.
Space, Enter...........................Load the selected instrument.


The next commands are meant to be used while in the pattern edit mode;

ArrowUP, ArrowDOWN,
ArrowLEFT, ArrowRIGHT,
Tab, S.Tab..............................Move the cursor.
Z,S,X,D,C,V,G,B,H,N,J,M,
Q,2,W,3,E,R,5,T,6,Y,7,U.............Enter notes.
PgUp, PgDn............................Next or Previous pattern.
. .........................................Clear the selected note.
[..........................................Select the instrument to be used in the channel.
]..........................................Select the volume to be used in the channel.
{..........................................Clear the selected instrument shift.
}..........................................Clear the selected volume shift.
;..........................................Set a pattern break.
'...........................................Set a pattern jump.
Ins, Del..................................Insert or Delete track.
ALT + B..................................Mark beginning of the block.
ALT + E..................................Mark end of the block.
ALT + L..................................Mark the entire channel.
ALT + C..................................Copy the block.
ALT + Z..................................Clear the block.
ALT + O..................................Overwrite the block.
ALT + U..................................Unmark the block.
ALT + Q..................................Up an octave on the block.
ALT + A..................................Lower an octave on the block.
ALT + W..................................Up a halftone on the block.
ALT + S..................................Lower a halftone on the block.
F2.........................................Switch to nstrument edit mode.
F3.........................................Switch to order edit mode.
F8.........................................Clear the current pattern.


More information about Composer 667 can be found in the COMPOSP.DOC text file inside the Composer 667 program folder.