argarak
Level 23 Chipist
 
mix battle art
1st/5

 
humanity 
6th Σ4.910

 
pureness 
2nd Σ5.565

 
dataness 
3rd Σ5.341

 
galaxy brain 
2nd Σ5.791

 
signals in pant 
2nd Σ5.240

 
gem geo-space
 
  3rd/16   Σ26.849   Mar 17th 2020 1:27pm
 
 

this is a still-frame from an animation I made completely in pure data using the GEM graphics library

check out the full animation here: youtube link


I won't go into technical detail but you can check out the pure data patch (use purr-data or a distribution of pd-extended) here: gemart.pd

Creative Commons License
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118552
Level 30 Chipist
post #118552 :: 2020.03.17 1:56pm
  
  argarak liēkd this
and thats why uploading 10mb mix battle arts should be allowed lol
animation looks great!
 
 
118554
Level 27 Chipist
post #118554 :: 2020.03.17 11:28pm
  
  argarak liēkd this
that's pretty cool
 
 
118558
Level 27 Chipist
post #118558 :: 2020.03.18 10:26am
  
  argarak liēkd this
Ooooh, very science-y! I love it!
 
 
118808
Level 8 Chipist
post #118808 :: 2020.03.31 10:49am
  
  argarak liēkd this
Great image, and the animation was a real treat too
 
 
118839
Level 22 Chipist
post #118839 :: 2020.04.02 7:10am
  
  argarak liēkd this
Good animation, I haven't explored GEM yet. When I load it in purr-data, I can't see the wireframe, the sphere has a kind of texture, maybe it's because I'm not using puredata extended...
 
 
118846
Level 23 Chipist
post #118846 :: 2020.04.02 8:14am
oh oops that's my bad for not initialising some of the parameters, there are some scattered message boxes that don't get banged when the window is created

I fixed this in a different version: gemart2.pd
which has a bang object at the top which should initialise everything correctly now
 
 

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