Level 16 Mixist
chief commanding 
1st Σ6.155

cutting tool 
3rd Σ5.992

feather lifting 
1st Σ5.698

shamantic vibes 
5th Σ5.348

leather wet pants 
3rd Σ5.517

bleedmaster - karate moon glitch
  4th/20   Σ28.710   Jul 8th 2008 2:31pm
I'm pretty happy with this one and what i was able to achieve with two samples. With that being said however,
i remember a comment from strobe to xaimus on the last competition, teasing him about using "other samples"
which has me slightly paranoid that someone might think im using outside samples. So to clear any doubt you may
or may not have, i'll be more than happy to explain exactly how i did anything you want to know, In any of my
tracks. I just don't want to be discredited by suspicion. Or maybe im getting ahead of myself and you already
know cuz it's not that complicated. either way, i felt it necessary to share feelings about this.... anyway, i
hope you enjoy it!
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tl - zamba colocada

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sc - Crees Remix
Level 16 Mixist
post #9199 :: 2008.07.08 2:42pm
hold on i got to fix something in this track real quick
Level 16 Mixist
post #9200 :: 2008.07.08 2:48pm
okay cool fixed it, sounds a little better now
Level 25 Mixist
post #9201 :: 2008.07.08 3:54pm
That was badass!
Level 15 Chipist
post #9202 :: 2008.07.08 10:38pm
This is another one where the name really goes with the song. I'm curious, what did you use to make this?
Level 16 Mixist
post #9203 :: 2008.07.08 11:02pm
reason 4, recycle, and adobe audition... that's all i ever use.
Level 16 Mixist
post #9204 :: 2008.07.08 11:35pm :: edit 2008.07.08 11:37pm
i use audition for extreme wav editing. It supports vsts for good sound destruction, especially the granular vsts, but i do alot of wav stretching mostly. I also use it for making what i call "moonshine" wavs. you can zoom into a sample further than .001 of a second, so far that it doesnt even read .001, your sample is .000 you can then edit the wav at the bitrate that it was sampled. So your essentially molding your own homemade wav for your sampler to play. (after a bunch of copying and pasting) if you ever zoom into a sine wav or square wav or whatever your choice may be, you can see the basic shape and frequency your wav has. by knowing what these wavs look like up close and personal you can essentially "push" around the points at which your sound was digitally sampled (which depends on the quality of sample) to shape your own wav, which of course will never sound as good as an analogue signal, but i wouldnt aspire to get a retro sound from this technique to begin with. And Im sure any decent wav editing program can do this. I wouldnt really know cuz all i've ever used was audition, and whatever it was called before adobe took it over.
Level 16 Mixist
post #9205 :: 2008.07.08 11:40pm
recycle just takes a sample and allows you to cut it up into pieces at which you can use to sequence, in a very user friendly fashion, in reason.
Level 16 Mixist
post #9206 :: 2008.07.08 11:54pm
and reason is where the magic happens 8====D (|)
its a digital version of a virtual analogue studio. And it's awesome because of the sequencer. I use reason 4, which i know caused alot of anger among reason users, because propellorhead took an extremely super easy sequencer and added stupid ass vector animation. although aside from that, after using it a while i think i would prefer the 4.0 sequencer. for botb im restricted to the two samplers and cannot use the synths, but reason comes equiped with a delay, a chorus/flanger, a couple reverbs, an arpeggiator, merger/spliter for both audio and cv signals, a couple distortion devices, a pattern sequencer, a couple mixers, loop player, drum machine, an envelope controlled filter, a phaser, a machine to add "extra voice" don't know what that would be called, a couple equalizers, a couple compressors, a maximizer, and a stereo imager. (although i use a delay to get my stereo field widened when necessary) and it's all virtual to the point of connecting the various audio and cv signals to whatever hole will they will fit in *wink* and i could go on, anyway, not everybody likes it, i happen to be proreason.
Level 11 Mixist
post #9207 :: 2008.07.09 9:53pm
some of my favorite producers (bleedmaster, grass/pinnen/blindfold, marcos romero) use reason ... got respect from me but i've never been into it for my own use. got to tRACK! but i do the same thing: wave editor, recycle, sequencer. thanks for sharing your process, i really liked the neoClaasiq squelch and smoothPiano in this one.
Level 22 Mixist
post #9208 :: 2008.07.10 1:32am
That was awesome. 1:09 kicks mighty ass.
Level 15 Chipist
post #9209 :: 2008.07.10 4:02pm
I've never used the programs you're talking about. Well, I tried to use Reason a few times but I didn't get very far. I like Propellerhead's Rebirth alot! Thanks for such an in depth response!
Level 25 Mixist
post #9210 :: 2008.07.10 5:06pm
I do alot of wav stretching in Cool Edit. I like to play around with "moonshine" wavs too, but most of the time the sounds I come up with sound thin and I don't use em :P What's a stereo imager do? I'm guessing it's similar to the Sterio en. in T-Rax? I use echo to get my stereo field widened, pretty similar to your delay huh? What about the high squeeky sounds? Is that the streching you were talking about? I use an analog compressor on my tracks before I compress them digitally. Do you use VST plugins in Reason to master or do you use mastering software, or gear? Your tracks sound very clean and loud, I like them alot!
Level 14 Mixist
post #9211 :: 2008.07.11 9:11am
thanks for sharing your process, great song! ^^
Level 19 Samplist
post #9212 :: 2008.07.11 10:19am
yea thanks for all the info!! cool track
Level 16 Mixist
post #9213 :: 2008.07.11 12:17pm
as far as mastering goes, i will use in audition as needed when the track is complete in reason, (by the way cool edit pro IS adobe audition before adobe bought it out and added some stuff to it) but i do my best to make sure i dont have to do much as far as mastering goes once i export the audio out of reason. reason does not support vst's so if i need them, i gotta go to audition and do what i need to do there as far as vsts go. but like i said reason comes equipped with the necessary components to master your song more or less. There are a couple compressors, a couple equalizers, distortion, reverb, and so on.. i mentioned before, and there are a few things you can do to save from having to master your track any further, once exported from reason. its surely best to focus on the quality of sound as you go along as opposed to doing it later. i balance sound levels in the mixer as i go along and try not to add compression or mess with the stereo field, or add reverb to the whole track, but rather the samplers individually, it produces better contrasting texture, and to me is much less frustrating than it can be when your adding compression to the entire track. also, i add, on almost every sampler, one of two things. one, i'll add a reverb to everything, but move the knob to almost completely dry. in some cases i add obvious reverb (and sometimes too freakin much) and other times the goal is to put just a shiny coat of reverb, just to add gloss to the sound and can make is sound professional, even though its such an infantile procedure. also in reason there is a device that adds "voice" to your sound, detuning and widening the stereo field. anyway i throw the detune knob down to zero and use that to add some thickness to the sound, and if you do it to the right sample it can sound all "space age" like, which i love. also this is exactly what i use to my "stretched samples" to thicken them up, like you were saying, sc, when stretching they come up thin. although this means of sretching is NOT how i came up with the glitches in this track. the method for achieving the ones in this track come from a process i figured out while writing that track reboot your heart from detroit 3. the key is a flanger and mostly any sample, but the cleaner the sample the better the sound. in this case i have a saw wav, which is perfect. so i get my sampler, throw a maximizer in there, a couple compressers and a phaser to get a very heavy sound. i take the modulation amount and the rate and throw those bad boys to 0 value, then the feedback to -64 or atleast around -64. then i play something on the midicontroller or write something out in the sequencer cuz you want to have something playing while you mess with the delay knob. i usually just loop a series of c notes or something. then open up your sound recording software and record while you play with the knob as long as your heart desires. this will give a heavy computerish sound, you can hear if you go to reboot your heart, this is exactly what i did, except i automated the knob in the sequencer instead of what i now do, which is record what i come up with, edit, cut out undesirables, throw it into recycle and back into reason. oh! and i raise the pitch about 40 to 50 percent before i throw it into recycle to thin out the sound because a flanger will thicken that sound out in a nanosecond. once its in reason i will add more "voice" to the collection of samples, with the detune knob all the way to 0, to reinstill some of that computerish sound we lost when raising the pitch of the samples, without making it TOO heavy in the mid frequencies. and then sequence those puppies! marmalade is really the inspiration for wanting to write glitch, he's alot better with timing than i am, but im working on it. anyway i hope that answers your question sc.
Level 12 Mixist
post #9214 :: 2008.07.11 1:21pm
this song is amazing.
Level 25 Mixist
post #9215 :: 2008.07.11 3:29pm
I totally understand! I never knew Cool Edit was called Adobe Audition now. I heard someone bought the company but I forgot who. I could really tell what you were saying about the glitches especially on "Reboot your heart." I could see how taking up the pitch would really add something too. When I was talking about the "thin" sound, I was talking about trying to move bit points around, not streching. Streching sounds pretty good because it's cool edit, but I use Acid to make my songs and running the sound into the acid mixer always takes something away. I use acid because I really like the way it can strech loops togehter and chop them into tiny peices on time. Recycle just isn't the same for me. I really like the grid style of Acid. But once it comes out of acid it needs more mastering. I really love the way Reason sounds but can't really use it because of the kind of music I make. The track for this compo is a bad example because it was made entirely in cool edit. All my other remixes on here are made in Acid. It's really interesting how the way people make music really changes what they can and can't do. That effects the outcome of how people sound as astists too. People who use gear get a sound that's impossible to get on a computer but that goes both ways. Anyway, thanks for sharing your technique! It was totally cool.
Level 14 Criticist
post #9216 :: 2008.07.12 6:47am
Wonderful as usual Bleedmaster! Very Impressive!
Level 27 Renderist
post #9217 :: 2008.07.12 1:09pm
It's not just good, it's Sonic good.

Love how you blogged all about the process, I learned quite a bit, sir. :)
Level 16 Mixist
post #9218 :: 2008.07.12 4:52pm
seems like the treble for the glitches is different than when i was listening to it in my mp3 player, but its too late to tone them down a bit, also i think if i could go back i would tune the glitches in synchronicity with the melody, which may or may not sound better, but i think it would. just an idea for another time. and thanks for all the nice comments duders.
Level 6 Criticist
post #9219 :: 2008.07.13 1:25am
I experienced an enlightenment while listening to this song.
Level 16 Mixist
post #9220 :: 2008.07.13 1:37am
hahahahaha thanks swivel!
Level 27 Mixist
post #9221 :: 2008.07.13 11:19am
man, you don't deserv to be around here!... you don't need points, votation or something... your quality is superior!.. is from another planet! =P
I like first break down "with the broken glitch piano"... good drums at that part... the second break down, is superior! XD... nice melody/solo :)... all the song is really good eq and sound mix!... is an honor have you around and "fight/challenge" you... :)
Level 16 Mixist
post #9222 :: 2008.07.13 11:22am
thanks ui!! your the best, and you know it!!!
Level 29 Mixist
post #9223 :: 2008.07.14 10:28am
harass that marmalad!! =D

&& bleedmaster -- yer sound is one that continuously pushes and inspires me =p

yeha you challenging contender!! =X

working on the samples at teh single wave scope is kind of what this compo is all about -- with what little we are giving you are forced to engineer your own synths but in this case they may sound mostly chirpy with that saw wave!! but it's pretty easy to make a saw wave into a triangle and then you can go from there to build sin or square lol
Level 29 Chipist
post #9224 :: 2008.07.14 11:04am
solid track and I second xaimus, especially the part around 1:09 was pretty awesome! :)
Level 7 Mixist
post #9225 :: 2008.07.14 12:53pm
I dont wanna talk
About the things weve gone through
Though its hurting me
Now its history
Ive played all my cards
And thats what youve done too
Nothing more to say
No more ace to play

The winner takes it all
The loser standing small
Beside the victory
Thats her destiny

I was in your arms
Thinking I belonged there
I figured it made sense
Building me a fence
Building me a home
Thinking Id be strong there
But I was a fool
Playing by the rules

The gods may throw a dice
Their minds as cold as ice
And someone way down here
Loses someone dear
The winner takes it all
The loser has to fall
Its simple and its plain
Why should I complain.

But tell me does she kiss
Like I used to kiss you?
Does it feel the same
When she calls your name?
Somewhere deep inside
You must know I miss you
But what can I say
Rules must be obeyed

The judges will decide
The likes of me abide
Spectators of the show
Always staying low
The game is on again
A lover or a friend
A big thing or a small
The winner takes it all

I dont wanna talk
If it makes you feel sad
And I understand
Youve come to shake my hand
I apologize
If it makes you feel bad
Seeing me so tense
No self-confidence
But you see
The winner takes it all
The winner takes it all......
Level 8 Mixist
post #9226 :: 2008.08.27 8:31pm
Level 2 Playa
post #9227 :: 2008.09.05 7:32pm
  YQN liēkd this
love the acid in the beginning

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