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cce
Level 24 Mixist
 
architecture 
8th Σ4.455

 
funness 
3rd Σ4.687

 
pacing 
5th Σ4.889

 
challenge 
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pants of hell 
7th Σ4.822

 
Tunnel Turmoil: Retribution
 
  6th/11   Σ23.374   Nov 18th 2014 11:31am
 
 
A semi-claustrophobic map with an annoying "puzzle" and a lot of imps.

Not many custom textures this time because the green marble from Doom 2 is enough for me <3
Creative Commons License
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Kapanyo - Trapped in Corpses


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mega9man - Entrance to Raykeep
 
49691
Level 9 Mappist
post #49691 :: 2014.11.20 7:31am
I thought it was pretty good, although some of the texture transitions are a bit nonsensical. I especially like the fact that you implemented that "annoying" puzzle with full knowledge that people would hate it - I actually liked it, but couldn't beat it. :(

Also, the random picture crusher trap made me chuckle, although I could kinda see what was going to happen.
 
 
49925
Level 27 Chipist
post #49925 :: 2014.11.26 2:42pm
i couldn't resist the temptation to press one of the eye buttons a second time. well, what happens is that the floor that leads to the exit door gets raised again, and you can't finish :P

i thought the texturing was great. the stream of blood flowing down the stairs was a good touch. b-knox picture was nice too.
 
 
50094
Level 18 Criticist
Xyz
post #50094 :: 2014.12.03 5:30am
  
  cce liēkd this
+1 bnox deathtrap
 
 

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