challenging dezmetch goffik gothic SORRY NOTHING

Level 22 Chipist
7th Σ4.948

6th Σ4.430

4th Σ5.021

3rd Σ5.592

pants of hell 
6th Σ5.056

There Will Be Blood
  5th/11   Σ25.048   Nov 23rd 2014 10:31am
Tayle makes a half-assed entry twenty-something hours before the deadline. Usual business here.

Both maps made for DM, except the first one has some singleplayer stuff in it, so you could go ahead and give it a try. ...wait, did I just say "both"? Er, there's only one map in this WAD! Just one! I swear!

P.S. Special thanks to Gothic Team for the textures and to Slimboli for fixing one of the secrets for me (because pushable linedefs in vanilla suck). And to mega9man. For hanging around. I needed company, you know.
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Level 22 Chipist
post #49548 :: 2014.11.15 4:38pm :: edit 2014.11.15 4:52pm
Warning: rename(,data/battle/00002130/BotB 15533 .) [function.rename]: No such file or directory in /home/puke7/battleofthebits.org/whats/battle/battle_class.php on line 521

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I know this better be in the bug discussion forums, but still, that could explain why my WAD wasn't uploaded. That, or I've just got crappy net connection on my phone.

In the meantime, here's the WAD. https://db.tt/8IuOOIHj
Level 22 Chipist
post #49565 :: 2014.11.16 12:57am
  mega9man liēkd this
Okay, never mind what I said, it uploaded. FINALLY.
Level 22 Chipist
post #49813 :: 2014.11.23 7:43am :: edit 2014.11.24 4:48am
Reuploaded with slightly better weapon placement. Slightly.
Level 24 Mixist
post #49968 :: 2014.11.28 5:29am
I played about 20 minutes before R_FindPlane: no more visplanes crash after coming up from the elevator that's activated with the blue key.

This is was pretty fun but I managed to kill all the monsters before I found the way to the BFG secret (the door wasn't marked as secret anyway). I have no idea where the level completion switch lies.
Level 27 Chipist
post #49973 :: 2014.11.28 8:00am
i got kilt by the double cyberdemon
Level 22 Chipist
post #50008 :: 2014.11.30 1:35am :: edit 2014.11.30 1:44am
cce, I'm actually surprised it crashed that way. I've been testing this map on HMP and it worked without a single hitch - that's to say I didn't try it on UV mode properly. ._.

Also, spoilers: the switch to the exit (or rather to the elevator that brings you to the exit) is on the arena with mancubi and (a) cyberdemon(s). Unless I've actually screwed the switch up.

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