Jimmyoshi
Level 26 Chipist
 
bytebeat
2nd/21

 
organic produce 
19th Σ5.691

 
razor leaf 
45th Σ5.182

 
earthshaking 
83rd Σ4.845

 
cool pastures 
33rd Σ5.659

 
wood in pants 
60th Σ4.927

 
The Flower Festival
 
  42nd/216   Σ26.304   May 9th 2015 10:30am
 
/player/EntryPlay/17736/
17736
 
Made for http://greggman.com/downloads/examples/html5bytebeat/html5bytebeat.html

Unfortunately, the code lags way too much to listen to in greggman (even at 8 kHz). My original plan was to work around this by using the renderer Savestate used (http://wry.me/bytebeat/), but unfortunately the website was down, so I had to improvise. Instead, I ended up writing a C++ program containing the bytebeat code that would produce a wav render (with a few modifications so it would compile, of course.)

Anyway, enjoy! ^o^
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Baron Knoxburry - red panda
 
56948
Level 26 Chipist
post #56948 :: 2015.05.09 1:39pm
Split the code into its separate channels. So you can now listen to (most of) the individual parts in the greggman player without lag!

https://dl.dropbox.com/s/oqztndoox2uqv7v/The_Flower_Festival.zip?dl=0
 
 
56949
Level 25 Chipist
post #56949 :: 2015.05.09 2:13pm
this is an optimized version of the code of my entry http://goo.gl/XUZvo8
if you can adapt yours to this, then im sure it would run smoothly as heck
i love this, great job!
 
 
58469
Level 22 Chipist
post #58469 :: 2015.07.09 1:51pm
Reminds me of Pokemon Mystery Dungeon, haha.
 
 
90945
Level 0 n00b
post #90945 :: 2017.10.02 2:35pm
  
  Jimmyoshi liēkd this
Serious SM64 end credits vibes (one of my fav vidya game tracks, so quite a compliment :) )
 
 
90947
Level 26 Chipist
post #90947 :: 2017.10.02 3:49pm :: edit 2017.10.02 3:50pm
Naeroon: Thanks! Yeah that is pretty much the song I stole ripped off "took inspiration from".
 
 

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