AugustusBlkheart
Level 16 Chipist
 
SNES/Super Famicom
4th/5

 
cool breeze 
130th Σ4.072

 
face melt 
129th Σ3.845

 
fun in sun 
120th Σ4.060

 
excite the night 
105th Σ4.238

 
burning pants 
121st Σ3.788

 
Summer
 
  122nd/205   Σ20.002   Aug 20th 2016 1:58pm
 
/player/EntryPlay/22930/
22930
 
The mp3 is recorded directly from my SNES. The SPC file doesn't play back 100% correctly on either SPC player I've tried.

This song is from back when I was messing around a little with ADSR, although most of the channels use Direct Gain.
Creative Commons License
84
3
15
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71479
Level 10 Criticist
post #71479 :: 2016.08.23 1:09pm
  
  AugustusBlkheart liēkd this
The pacing of the track is a bit akward, if that makes sense, but I really like the vibes on this! Great work!
 
 
71716
Level 11 Chipist
post #71716 :: 2016.08.28 4:15pm :: edit 2016.08.28 4:15pm
  
  AugustusBlkheart liēkd this
this is a little weird feeling in some ways that might just be my earphones but on some level i really really like the general style and song choice of this and the uh. there's a sound at like 50 ive heard a lot before that i cant name and its good

outta curiosity how'd you make it?
 
 
71965
Level 16 Chipist
post #71965 :: 2016.09.04 10:52am :: edit 2016.09.04 11:11am
Thanks y'all. Yes the pacing is a bit akward. (I always want to write that as awkward, too much Unix?)

The sound at 50 seconds... There's a square wave sampled from an Atari 800XL and a square wave converted from Polysons (Apple II GS). There's also a saw wave for the first half. A sine wave is used on the muted tracks (for pitch modulation).

This song was made in a modifed version of SoundTracker and the sound driver is a heavily modified version of SNESMod.
 
 
72143
Level 25 Mixist
sc
post #72143 :: 2016.09.07 2:29pm
  
  AugustusBlkheart liēkd this
It really doesn't sound weird or akward to me.
 
 
78548
Level 16 Chipist
post #78548 :: 2017.02.15 12:05pm
Here's an alternate version
.
 
 

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