Producer-san
Level 10 Chipist
 
0CC-FamiTracker
22nd/26

 
equinox 
133rd Σ4.215

 
pervernality 
170th Σ3.878

 
germinations 
151st Σ3.968

 
parturition 
152nd Σ4.008

 
flowers in pants 
148th Σ3.991

 
Seven Days in Space
 
  151st/199   Σ20.058   Apr 5th 2018 6:11am
 
/player/EntryPlay/28014/
28014
 
Space. It's vast. Infinite even. You get to take a good view of what it is, sent out in a ship on a mission of seven days. Seven days to get accustomed to what space even is, what it means. It is an exciting adventure, travelling from planet to planet, getting a look at its surface. The crew is just as astonished as you are each time there is a new planet to quickly toss a view to. The days go by, but what would a mission be without a change of pace? The alarm sounds, you snap out of your sleep. On the sixth day, the day of this alarm, you just ask yourself...

... Is this the end?

Everyone on the ship is running, grabbing their belongings and gear in order to fend off the unknown lifeforms. You snap out of your moment of melancholy, replacing it with the motivation to last through it and push on.

The fight was shorter than you'd expect, ridding the enemy presence before they can do any major harm to the ship. With a boosted morale the crew sits through the seventh day, ready to share what they saw with everyone on planet earth.
-----------------------------------------
Made in FT-0cc, using the VRC6 expansion chip. Was fun to drift away from just 2a03 for once!
Creative Commons License
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tennisers - 3AM chicken nuge
 
98278
Level 22 Pedagogist
post #98278 :: 2018.04.05 6:33am :: edit 2018.04.05 10:47am
  
  Producer-san liēkd this
this is a masterpiece

i'm speechless

one of the most well crafted famitracker songs i've ever heard, props man! and please keep on tracking!~ :D
 
 
99366
Level 4 Mixist
post #99366 :: 2018.05.09 3:29pm
  
  Producer-san liēkd this
it has good variety with the melody and stuff but it maybe might've been more interesting if you changed the the pulsewidth of the lead a bit
 
 
99423
Level 10 Chipist
post #99423 :: 2018.05.10 3:34am
Yeah, the pulse is clashing with the chords and the lead in some instances, I tried to fade it quick enough but it sounded too jank so I had to leave it beeeee~

Thank you!
 
 
99480
Level 23 Chipist
post #99480 :: 2018.05.10 8:33pm
  
  Producer-san liēkd this
Pretty cool stuff, sounds like an oldschool metal track in fami-form haha. I think the chords/backing rhythm stuff was a bit quiet in parts, but pretty decent overall. Also I am personally a fan of that 04xx, and would like some more of that in the leads not just on the harmonized part, but also on some of the held notes during the solo section. Not sure this needed to be looped twice for the compo honestly, I don't think it benefits from it really, at least imo. Good stuff yo, keep it up!
 
 
99586
Level 10 Chipist
post #99586 :: 2018.05.12 2:29pm
  
  Producer-san liēkd this
I like the chord progression
 
 
99707
Level 10 Chipist
post #99707 :: 2018.05.14 1:46am
@th4 D34D
Thanks for your feedback! I personally can't hear the resemblance of a metal track in it, but that sounds pretty coolie. As in backing rhythm, I am not fully sure if you mean the arp-notes in the sawtooth/Pulse 2, but I felt like those were too intrusive with a higher volume. Them 04xx are fun to tinker with and I just later on added those in. Probably could've experimented further with 'em. The looping was personal preference more than anything else. :p

@FlashingYoshi
As someone usually struggling with melodies, this means a lot to me, thanks!
 
 

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