OverlyDramaticInverseWell.n00b
 
  Oct 3rd 2017 8:13pm
 
/player/EntryPlay/26638/
26638
 
My first ever actual try at composing something that sounds like a music, but resubmitted hopefully in the right format take 3
Creative Commons License
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90639
Level 21 Chipist
post #90639 :: 2017.09.20 4:46pm
Well I've certainly heard way less competent things come out of first time composers, nice job!
 
 
90695
Level 23 Chipist
post #90695 :: 2017.09.22 1:34am :: edit 2017.09.22 1:35am
This is clearly submitted in the wrong format. it sounds like you used Famitracker to make the song, so it should be in NSF format.
 
 
90720
Level 26 Renderist
post #90720 :: 2017.09.23 10:24am
  
  Merk and djmaximum liēkd this
Because of your triangle wave (and possibly noise channel discrepancies) and no documented source, people think that this is NES. Please provide source material or resubmit in proper format. If not the track may be disqualified and/or voted very low.

I hope we've provided adequate time for you to respond. Please ask us for help if you need any. :)
 
 
90752
Level 5 Chipist
post #90752 :: 2017.09.24 2:51pm
Well I'm gonna go ahead and say I messed this up quite a bit. I used famitracker to make this, thinking that was the right software to be using for some reason, and that seems to be the main problem. The Gameboy article says "The Game Boy also has a wave channel" so I thought the triangle wave I was using fit into that category. Is there any way I could transfer this over to the correct format and resubmit it? And thanks for telling me that something was wrong.
 
 
90800
Level 26 Renderist
post #90800 :: 2017.09.25 7:10pm :: edit 2017.09.25 10:16pm
well, in that case resubmit this entry in the game boy field as NSF and ask puke7 nicely to change the entry format to NSF. next time understand the consideration that this is a manual effort for the site admin. :)
 
 
90878
Level 15 Chipist
post #90878 :: 2017.09.30 3:08am :: edit 2017.09.30 1:59pm
  
  b00daw liēkd this
You could change the song to use 2 pulses, 1 noise channel and port the contents of the triangle channel to 1x n163 channel, and convert that with HertzDevil's script from NSF to GBS
 
 
90895
Level 26 Renderist
post #90895 :: 2017.09.30 8:33pm
hey that's a good idea...
 
 
90903
Level 15 Chipist
post #90903 :: 2017.10.01 3:50am
  
  Merk and b00daw liēkd this
NSFDecompile could actually decompile it back to a 0.4.6 module. I edited the triangle content to a close sounding 2A03 triangle and ran the script. Saves some trouble hopefully.

* GBS file

* GB Rom

* MP3 192kbps rendered in BGB
 
 
90930
Level 26 Renderist
post #90930 :: 2017.10.01 8:39pm
Hey Merk, go ahead and resubmit with the attached files :)
 
 
90963
Level 5 Chipist
post #90963 :: 2017.10.03 8:16pm
  
  b00daw liēkd this
Ok, I think i have it all down. Except I don't know where i can attach the GB rom, if thats important at all. (Also super thank you to Razer and b00daw I have much to learn)
 
 
90964
Level 26 Renderist
post #90964 :: 2017.10.03 9:13pm
woo you fixed everything!
 
 

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