Level 23 Chipist
SNES/Super Famicom

heart magic 
183rd Σ4.158

brain tech 
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bleep squeeze 
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deep tweak 
177th Σ4.256

the winter of our pants 
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  186th/237   Σ20.920   Feb 9th 2020 10:49am
[not quite 100% accurate to the source .it but I'll take what I can get]
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Level 27 Chipist
post #117460 :: 2020.02.09 5:28am :: edit 2020.02.09 6:27am
  kleeder and Tilde liēkd this
OK, I initially thought this was an instrument initialization problem. Instead, your case is doubly unusual...
First, your binary for the code has a single byte that has been zeroed out (meaning it's technically corrupt), causing the program to stop in its tracks later on due to a STOP opcode being encountered.

Second... I'm wondering how this was compiled. Normally these files compiled ready to play, but this one wasn't. So I hacked it to get it to play the song, although it has a suspected fadeout bug (notes have a tendency to instantly fade out if a non-zero value is used, although I'm not sure if this one is actually directly at fault).

So here's a version that at least plays the music for now.
Level 23 Chipist
post #117474 :: 2020.02.09 10:04am :: edit 2020.02.09 10:07am
Even that file doesn't play in spctool for me, but I'll replace the spc. You've fixed every single one of my broken-ass spcs, kff, you're a lifesaver. I swear all I did was run it through smconv >:V

I think the fadeout thing shouldn't matter because there are no note fades in this song.
Level 27 Chipist
post #117475 :: 2020.02.09 10:39am
  Tilde and kleeder liēkd this
The SPC I created worked in Game Music Box and bsnes-plus.

Made a second version that fixes the fadeout problem (for whatever reason, probably in both the original module file and the conversion, I was getting a fadeout value of 2).

Level 23 Chipist
post #117478 :: 2020.02.09 11:57am :: edit 2020.02.14 9:23am
  KungFuFurby liēkd this
there's still a number of inaccuracies in here, especially when it comes to portamento, but I'll take it over nothing. Appreciate the help! I'm pretty sure I'm never using smconv again.
Level 27 Chipist
post #117537 :: 2020.02.11 8:50am
Technically... it's the 12/17/2017 Augustus Blackheart build.

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