JonKaruzu
Level 11 Chipist
 
Sega Master System
9th/15

 
heart magic 
210th Σ4.581

 
brain tech 
224th Σ4.419

 
chill 
245th Σ4.209

 
blow 
231st Σ4.279

 
winter pants 
198th Σ4.349

 
More Power!!
 
  229th/312   Σ21.837   Jan 2nd 2018 9:20am
 
/player/EntryPlay/27191/
27191
 
Make SnoozeTracker Great Again!!!
Optimized by dacopt by ctr

/ FreeDom Ashertic /
Creative Commons License
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previous entry
JIR-0 - Happy Thoughts ~ Let's Start Anew!


nextious entry
djmaximum - stuck terminology (Virtual Boy VSU)
 
93900
Level 11 Chipist
post #93900 :: 2018.01.02 9:21am
Hidden Game at the End
 
 
93916
Level 18 Chipist
post #93916 :: 2018.01.02 10:24am
I love it.
 
 
93929
Level 8 Pixelist
post #93929 :: 2018.01.02 5:08pm
ooohhhh, that nice lead, i didn't know these sounds could come from a master system.
Did you sweep PWM duty cycle or what?
 
 
93986
Level 10 Chipist
post #93986 :: 2018.01.04 8:31am
there's no way these are sms limitations
 
 
94161
Level 26 Chipist
post #94161 :: 2018.01.08 10:29am :: edit 2018.01.08 10:31am
  
  Fearofdark and NerdMcBoon liēkd this
i think the SN76489 can perhaps produce these sounds, but under hardware a lot more beefy than the sms

unfortunately vgmplay playing it isnt enough of an indicator that it works since i think vgmplay targets the chip and not the system

tl;dr id advise against using snoozetracker until working hardware renders exist
 
 
94189
Level 23 Chipist
post #94189 :: 2018.01.08 3:17pm
Top notch, excellent use of the tracker. I don't know if this needs its own format or not, but I don't care, it's finally made sms bass music more listenable. Time for SMS edm to take flight... lol. Also sms/gg covers/remakes/arrangements will sound so much better. Bring on the hw renders!

Again, nice track. I'm not sure if you could have lowered the volume a bit though on everything except the pcm, to make the drums more audible. Heart magic on point for that ending.
 
 
95440
Level 14 Chipist
tfx
post #95440 :: 2018.02.06 9:53am
Holy shit that lead is great.

I dare say ST might have some competition with thick sounds like that, so I guess I have some research to do.

I don't really understand the huge hubbub over pushing format limitations and creatively working with the new features you get from platform abuse. It seems like people see more sound choices or techniques as being objectively better than solid composition or creative usage of the 'traditional' limitations of the chip. Or maybe people are just afraid of trying a new tracker/toolset out because it breaks their groove, and they don't want to get left behind? :v

I guess all in all, it comes down to whether or not it'll actually run in hardware, but I feel like even at that point people will still not be progressive towards adopting it as a legitimate tool. Ah well.

Sorry for the essay, nice track JonKaruzu :)
 
 
96671
Level 25 Chipist
post #96671 :: 2018.02.22 4:07am :: edit 2018.02.22 4:15am
I am tempted to say that this entry violates the category limitations since it does go outside the "3 pulse, 1 noise" limitations that SMS tunes generally have, and I have a hard time seeing how this could be played on real hardware. Furthermore a .vgz is uploaded and not a .sms.

This may have been eligible for SGEN since the Genesis could do sample playback, but not for SMS. I'm not the most knowledgeable guy on those kinds of formats though so hopefully someone else can confirm.

As for the entry itself, it's... alright. I think I prefer your other entries though - all of the sections feel very disconnected and it ends abruptly
 
 
96734
Level 23 Chipist
post #96734 :: 2018.02.24 9:58am
Nice, just watch me enter strobecore for sms so we could ban this tool for good
 
 
96921
Level 26 Renderist
post #96921 :: 2018.02.28 11:23am
haven't seen emulator or hardware playback of snoozetracker modules yet. anyone?
 
 

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