KungFuFurby
Level 26 Chipist
 
SNES/Super Famicom
2nd/10

 
solar power 
72nd Σ5.067

 
naked power 
13th Σ5.621

 
cool breeze 
72nd Σ4.914

 
face melt 
6th Σ5.884

 
burning pants 
13th Σ5.600

 
I Wub Robot Invasions
 
  22nd/169   Σ27.086   Jul 6th 2014 2:47pm
 
/player/EntryPlay/14495/
14495
 
Expect a robot invasion within the next... whatever movie you're watching featuring some random robot invasions.

Of course, everything's better (?) with furbies, who are also robots. ^_^
Creative Commons License
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previous entry
frogluigi - me and my frend moose ^o^


nextious entry
encheladito - Malmspleen
 
46281
Level 22 Mixist
post #46281 :: 2014.07.27 6:44pm
I love it.
 
 
46812
Level 18 Mixist
post #46812 :: 2014.08.08 8:02pm
  
  mootbooxle, Flaminglog and KungFuFurby liēkd this
7 face melt 7 burning pants in first 3 seconds
 
 
46818
Level 26 Chipist
post #46818 :: 2014.08.09 2:54am
  
  Slimeball liēkd this
you'll have earnt the snes badge with this one
 
 
46834
Level 23 Chipist
post #46834 :: 2014.08.09 12:15pm
  
  KungFuFurby liēkd this
this may have been the only entry you made, but it was the only entry you needed. fuck.
 
 
46847
Level 11 Criticist
post #46847 :: 2014.08.09 2:44pm
  
  KungFuFurby liēkd this
Woooaaaahhh..... this panning is absolutely nuts! :)

Love the entry! I wish this was in a game. That would so freaking cool.
 
 
46850
Level 26 Chipist
post #46850 :: 2014.08.09 3:25pm
I have a sound driver in development that might make these samples more manageable... partially because I could in theory reduce the memory footprint in the music data department. The other benefit? Sample swapping. The samples alone take up roughly half of the SPC700 memory, and about a quarter more of that is taken up by the pattern data (when stored as .IT data).

I actually got carried away with sound driver development, which is why I failed to make another entry.
 
 
46889
Level 27 Renderist
post #46889 :: 2014.08.10 12:21pm
is that SPC generated noise? not at a computer environment for investigation at the moment.
 
 
46893
Level 26 Chipist
post #46893 :: 2014.08.10 1:04pm :: edit 2014.08.17 1:40pm
  
  Slimeball and mootbooxle liēkd this
Actually, it's both! ^_^ That's how good my psuedo-noise sample is... glitch and all! The only catch is that there's a small delay of not glitched sample when playing the psuedo-noise sample.

Update: Looks like this one (which I consider to be a Strobe pastiche entry given my stylistic choice) beat the actual Strobe entry! ^_^
 
 
47195
Level 26 Chipist
post #47195 :: 2014.08.17 2:59pm
ahh! I noticed some similarities between sounds used in this and Strobes WC IX PCE entry. Not a bad thing though ;)
 
 

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