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funute
Level 24 Chipist
 
Doom Map
3rd/8

 
architecture 
5th Σ5.038

 
funness 
2nd Σ5.346

 
pacing 
3rd Σ5.052

 
challenge 
7th Σ4.864

 
pants of hell 
6th Σ4.976

 
Conglomerate Cave
 
  5th/13   Σ25.276   Oct 30th 2016 8:24am
 
 
I stayed up all night finishing this up aghhhhhhhh

For Doom II. Made with SLADE 3, tested on Chocolate Doom on UV difficulty. Tried my best to make everything as compliant as possible but there's a super slim chance I might be breaking something.

Try to spot the areas where I spent a ton of time on and the ones I rushed!

I also had much grander plans and ideas involving puzzles and more areas but lol ain't doing all that in a week
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OrdinateIsDead - SHBROOM


nextious entry
Daimon - WooD
 
73766
Level 24 Chipist
post #73766 :: 2016.11.06 5:12pm
For reference, here's a UV 100% playthrough: https://u.pomf.is/zoblky.lmp

And for funsies, here's a :41 UV "speedrun" of sorts: https://u.pomf.is/lxuuuk.lmp
 
 
73886
Level 17 Criticist
post #73886 :: 2016.11.09 12:07pm
I like the Revenant secret.
 
 
73964
Level 24 Mixist
post #73964 :: 2016.11.12 1:59pm
Works great in Chocolate Doom. :D

I had fun with this one. There was just the right amount of ammo on UV to make me sweat a bit. Not too visually fancy, but otherwise not too shabby.

*pants awarded*
 
 
74348
Level 19 Criticist
Xyz
post #74348 :: 2016.11.27 1:54am :: edit 2016.11.27 1:54am
Intuitive secrets. Only CC is that there could've been more cues to backtrack towards the red exit. Probably a final wave of enemies in the last corridors.
 
 

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