A big ugly monster of a flow that plays a song of 1:30 length.
3 synchronized sequencers running arps, bass, noise hits, and filter automation. I also used line objects and delays to produce volume/filter envelopes.
My pd skills are pretty rusty to say the least, and I thought I'd challenge myself to not use samples with this...
Although it's a pretty brute force approach, I'm actually pretty happy with how it turned out :)
Mp3 is direct from writesf~ block then encoded as is.