Game Jam #3

submission time
13d 9h 47m 10s

final results in
27d 9h 47m 10s

3 Entries

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3 Entries
Level 29 Chipist
post #103451 :: 2018.08.26 2:25pm
  gotoandplay liēkd this
Level 13 Chipist
post #103453 :: 2018.08.26 2:28pm
  raphaelgoulart, Slimeball and mk7 liēkd this
  Sintel hæitd this
Level 27 Chipist
post #103454 :: 2018.08.26 2:33pm
  RazerBlue6, doctor, YQN and Jimmyoshi liēkd this
Level 26 Chipist
post #103456 :: 2018.08.26 2:45pm :: edit 2018.08.26 2:47pm
  djmaximum, anewuser, Slimeball and doctor liēkd this
Going on a compilation adventure to see if I can get TIC-80 to work. I may or may not make a game: if I don't, then I'll still try to get TIC-80 to work for the purpose of perhaps making music for someone's entry (can't guarantee I'll be able to do this, though).
Level 13 Pixelist
post #103457 :: 2018.08.26 2:52pm
tic-80 can export to html right?
Level 23 Chipist
post #103459 :: 2018.08.26 2:55pm
  DevEd liēkd this
insert stinkerb06 joke here
Level 10 Chipist
post #103464 :: 2018.08.26 4:38pm :: edit 2018.08.26 4:38pm
  RazerBlue6 and doctor liēkd this
A few minutes after this started, suddenly I saw the legendary Stinker online here. Oh boy. Things got wild now.
Level 21 Chipist
post #103467 :: 2018.08.26 5:45pm
  Post-retro, MiDoRi, doctor and Slimeball liēkd this
current probability of me being IN:~85%
Level 27 Chipist
post #103476 :: 2018.08.26 8:12pm
  Lia, anewuser, Slimeball and Sinc-X liēkd this
I'm definitely gonna enter.

also, why is the octave behavior for the tic-80 tracker literally insane
sometimes it'll randomly transpose the note I'm entering
sometimes it'll just lock on one octave, no matter where on the keyboard I'm hitting
sometimes it'll work normally
Level 27 Chipist
post #103482 :: 2018.08.26 10:38pm
i havent figured out the octave thing either omg it was driving me mad trying to play around with it
Level 13 Mixist
post #103484 :: 2018.08.26 10:47pm
Level 30 Chipist
post #103487 :: 2018.08.27 2:36am
  anewuser, null1024, kleeder and Slimeball liēkd this
Uh oh, this sounds fun, but is also drastically different from what I usually compete in xD , so current participation status is a: definite maybe.
Level 13 Chipist
post #103495 :: 2018.08.27 9:32am
  anewuser liēkd this
no azerty support :/
Level 14 Playa
post #103501 :: 2018.08.27 11:59am
  Lia liēkd this
Guess that means no Dvorak support either :/
Level 23 Taggist
post #103507 :: 2018.08.27 12:21pm
  Flaminglog, YQN and gotoandplay liēkd this
guess that means no speech2text support either :(
Level 30 Chipist
post #103518 :: 2018.08.27 1:28pm
  Flaminglog and gotoandplay liēkd this
Are the realmedia support and Adobe AIR support? :o else i'm not entering, just saying.
Level 27 Hostist
post #103520 :: 2018.08.27 1:52pm
  Strobe and Slimeball liēkd this
no AIR support but it does have realmedia and ICQ integration
Level 26 Renderist
post #103521 :: 2018.08.27 1:54pm
  chinanewyr, Flaminglog and Modus Ponens liēkd this
is there botb support?
Level 14 Playa
post #103523 :: 2018.08.27 2:18pm
  Strobe liēkd this

The real question is:


Can I open it in my gopher browser?
Level 25 Chipist
post #103529 :: 2018.08.27 7:16pm
  Lia liēkd this
I would join this but I'm only good at the music part. also I believe the Mac port of TIC-80 is 10.7 or later, so I have to run the browser version in FireFox 48.0.2
Level 23 Chipist
post #103530 :: 2018.08.27 8:15pm
Probably gonna enter this one! I may already be thinking up grand plans, but I have no idea how far I'll actually get (or if I'll end up doing lazy cop-out entry).
Level 30 Chipist
post #103532 :: 2018.08.28 12:42am
  Dimeback, gotoandplay, GudPiggeh, Savestate, kleeder and Robyn liēkd this
Is there a converter for IT to TIC-80 Game yet? and can I import DOOM wads? thanks for your help.
Level 21 Chipist
post #103541 :: 2018.08.28 9:22am
  doctor and Strobe liēkd this
I'M IN 100% this is gonna b awesome
Level 30 Chipist
post #103543 :: 2018.08.28 12:44pm
  doctor, Sintel and kleeder liēkd this
Oh thats nice, i'm just at 73% participation yet!
Level 15 Chipist
post #103545 :: 2018.08.28 7:15pm :: edit 2018.08.28 7:15pm
tfw you fix one clipping bug and a worse one pops up from literally nowhere
Level 21 Chipist
post #103547 :: 2018.08.28 9:18pm
  Slimeball, Uteprin, mk7 and kleeder liēkd this
Level 23 Chipist
post #103548 :: 2018.08.28 10:01pm
  Uteprin, Lia, kleeder, Sinc-X and RazerBlue6 liēkd this
one plus one equal 2
Level 20 Chipist
post #103549 :: 2018.08.29 3:37am
  Modus Ponens and kleeder liēkd this
quick mafs
Level 14 Playa
post #103552 :: 2018.08.29 5:08am
  Slimeball liēkd this
dats me an u
Level 25 Mixist
post #103595 :: 2018.08.30 11:42am :: edit 2018.08.30 11:59am
  Slimeball liēkd this
|д゚)… numbers are 64-bit signed integers
go crazy

also you can store 32-bit unsigned integers to a single part of persistent memory (of which there is 256 of)
Level 15 Chipist
post #103600 :: 2018.08.30 3:19pm :: edit 2018.08.31 11:44am
  Lia, anewuser, MiDoRi, null1024, Baron Knoxburry, petet, Flaminglog and Quirby64 liēkd this
Small update on my game: I'm having trouble getting collision to work correctly in my game. It seems that for each collision bug I fix another one pops up in its wake. I'm pretty much at the end of my rope here, so if there are any gurus in here who think they can fix my shit, please send me a DM on Discord @DevEd#8039.

EDIT: Never mind, I'm just going to rewrite my collision code.

EDIT2: Collision is working now
Level 23 Chipist
post #103621 :: 2018.09.01 1:55pm
  Baron Knoxburry liēkd this
i'm gonna learn how to do this and make something so glitchy and unplayable you won't even open it
Level 25 Mixist
post #103628 :: 2018.09.01 5:19pm :: edit 2018.09.01 5:42pm
  raphaelgoulart, anewuser, chinanewyr, Torowin, Baron Knoxburry and Yung Gotenks liēkd this
Flaminglog: oh don't worry
I open everything.

That being said, splash screen!

btw if anyone wants it, it's only 145 bytes or literally 0.2% of usable source code in this thing

function botb()
for i=0,3 do for j=0,3 do spr((i*4)+(j+1)-1,104+(j*8),48+(i*8),0) end end
print("battle of the bits",88,84,15,false,1,true)

then import the top of this spritesheet
Level 27 Chipist
post #103702 :: 2018.09.06 9:15pm :: edit 2018.09.06 10:20pm
  Lia and kleeder liēkd this
spent ages working on my game and I feel suspiciously close to the finish line and it's deeply worrying
because 1: there's the last 10% of spit and shine left
oh, and 2: honestly, this has only actually resembled a game for the last 20 minutes even though I spent a good two hours screwing around with fire effects from the player ship

oh, and I still didn't write collisions :YYY edit: that is a lie lol
all n00bs!!!
Level 25 Mixist
post #103705 :: 2018.09.07 8:06am
  doctor, Slimeball and Sintel liēkd this
i'm still trying to figure out how to program a card game

(totally not because i didn't wanna write my own collision system :v)
Level 13 Chipist
post #103715 :: 2018.09.07 8:53pm :: edit 2018.09.07 8:59pm
  anewuser and doctor liēkd this
hey, if anyone needs music for their game since i can't program, i can (try to) make good music for your game if i feel like it. DM me on discord. My tag is Dippy#0615 EDIT: don't message me tomorrow (sept 8th.) that day will be a busy day for me
Level 27 Chipist
post #103717 :: 2018.09.07 10:36pm :: edit 2018.09.07 10:39pm
  doctor liēkd this
the closer I get to finishing, the more I wonder if I'm really actually finished
and the more I wonder what in the hell am I going to do for the remaining two weeks

On the bright side, I'm actually basically feature complete, and am now mostly doing music and minor details.
plus, apart from the octave entry bugs, tracking for this thing is kinda fun
Level 25 Mixist
post #103727 :: 2018.09.08 12:08pm
  Lia, anewuser and kleeder liēkd this
did I ever mention that I'll be streaming these games on major end?

Level 23 Taggist
post #103728 :: 2018.09.08 12:28pm :: edit 2018.09.08 12:29pm

looking forward to the moment when you're playing stinkerb06's game!
Level 25 Mixist
post #103729 :: 2018.09.08 1:56pm
  kleeder liēkd this
oh don't worry, since he was the first to post, he's the first to be played
ヽ( ゚ ワ 。)ノ
Level 25 Mixist
post #103732 :: 2018.09.08 2:18pm
Also here's a link to the event
the ting begins at 2PM PDT/GMT-7 if you wanna put a ting down in your calendar or somefin
Level 27 Chipist
post #103765 :: 2018.09.09 11:03pm
man, I'm glad I haven't submitted yet, I'd have had a big 'ole "Game Jam 2" sticker on the front since I didn't even look at which compo this was lol

plus, there would have also been a really lame bug that'd have let you sit at the top of the screen and with a little bit of care, make not dying trivial
Level 13 Chipist
post #103800 :: 2018.09.11 2:22pm
  DevEd hæitd this
why wont yall do a game maker studio 1.4/2 jam thats the only code i know what is this lua shit
Level 15 Chipist
post #103805 :: 2018.09.11 5:22pm
b-but i need to learn new shit how do you expect me to learn new shit if i already know game maker and there's a game maker only jam
Level 21 Chipist
post #103806 :: 2018.09.11 6:38pm
  Lia, doctor and DevEd liēkd this
lua is the big boy language
Level 27 Hostist
post #103812 :: 2018.09.12 11:50am
  RazerBlue6 liēkd this
Game Maker Studio isn't free -- that's why we haven't had that

I'm using javascript, but maybe I should have tried learning lua :shrug:
Level 15 Chipist
post #103814 :: 2018.09.12 7:45pm
lua is so easy even a sphinx can learn it
Level 25 Mixist
post #103815 :: 2018.09.12 7:49pm :: edit 2018.09.12 7:49pm
  Lia liēkd this
lua is so easy even i can learn it

and i work with dog shit languages like GAME MAKER LANGUAGE apparently
Level 27 Hostist
post #103824 :: 2018.09.13 12:33pm
  Lia and Sintel liēkd this
I'm just putting feelers out on a possible extension.

I feel very behind on my own game, but also I have a lot going on right now so for me, personally, I have no idea what would make me happier.

Also, are extensions in the spirit of a game jam? :u
Level 23 Taggist
post #103825 :: 2018.09.13 12:43pm
omg, an extension would be great (for me and my team at least). i guess we could do it in time, but because there is also a lot going on apart from game jam stuff, we might not be able to do it. another week would be nice, i'd say.
but i won't be sad if its not gonna happen.

would only be good to know if there is an extension within the next 3-4 days because of our time management though c:
Level 21 Chipist
post #103826 :: 2018.09.13 12:49pm
  kleeder liēkd this
id love an extension but pls do it soon and not the day before it ends :>>>
Level 7 Mixist
post #103829 :: 2018.09.13 2:05pm
  kleeder liēkd this
I think an extension would further improve the quality of the entries and give us time to create something a bit more polished instead of just getting it to work
Level 16 Chipist
post #103830 :: 2018.09.13 3:47pm
  kleeder liēkd this
I started 2 weeks late and have school, and even with my progress do not know lua... an extension might be cool. Wait until a few days before it ends though.
Level 27 Chipist
post #103836 :: 2018.09.13 9:20pm
  Modus Ponens, puke7, RazerBlue6 and doctor liēkd this
lua is ezpz

"if (cond) {...}" is now "if cond then ... end"
"for (ii=0; ii<32; ii++) { doStuff(array[ii]); }" is now "for ii=1,32 do doStuff(array[ii]) end" -- note the change from 0 to 1
"!=" is now "~="
"//" is now "--"
you can do something that resembles a javascript object in almost exactly the same way
"var car = {type:"Fiat", model:"500", color:"white"};" becomes "local car = {type="Fiat", model="500", color="white"}"

the lack of += or -= really sucks, you have to do shit like particles[ii].x=particles[ii].x+particles[ii].xd

that's basically all the lua I needed to know to write my game :Y
I probably should have read before I started too lol, but oh well.

would have loved a GM:S compo, but that's just me being a GM user since 2004 (or whenever GM5 was promoted on TechTV) :Y
Level 13 Chipist
post #103842 :: 2018.09.14 1:33pm
how do a check for a negative value in this language
what i mean is how would i do something like this

if p_xd < -1 then p_xd = -1

apparently -# doesnt exist
Level 26 Chipist
post #103843 :: 2018.09.14 2:48pm

if p_xd < (-1) then p_xd = (-1)
Level 22 Mixist
post #103844 :: 2018.09.14 6:22pm
don't forget the "end" keyword lol
Level 27 Chipist
post #103846 :: 2018.09.14 7:35pm
@Yung Gotenks:
that should work, assuming you didn't leave out "end" like petet said
if p_xd < -1 then p_xd = -1 end

even if it's on one line, it still needs an end
Level 13 Chipist
post #103849 :: 2018.09.14 10:01pm
wow how did i forget that lol
Level 23 Taggist
post #103856 :: 2018.09.15 2:48am
  RazerBlue6, Yung Gotenks, doctor and DevEd liēkd this
90% of errors i get are because i keep forgetting end
Level 8 Chipist
post #103876 :: 2018.09.16 4:11pm
i didn't know you guys did game jams
Level 27 Hostist
post #103878 :: 2018.09.16 4:30pm
  null1024, Lia, bigSmonkinLoser, Sintel, RazerBlue6, kleeder, Slimeball, petet, Savestate and doctor liēkd this
they are fairly rare and should be given there own spot on the BotB Annual Calendar™



Level 25 Mixist
post #103882 :: 2018.09.16 6:51pm
  kleeder, Slimeball and Baron Knoxburry liēkd this
With the postponement of this compo's end time, my stream will also be postponed as well.
Level 23 Taggist
post #103889 :: 2018.09.17 1:38am
  Lia and Slimeball liēkd this
2 moar weeks omg ^o^
thanks puke!!
Level 27 Chipist
post #103916 :: 2018.09.18 5:15pm
  Lia liēkd this
well, I better just go pile on the features then
now I don't have any excuse, not with over half a month left
Level 27 Chipist
post #103934 :: 2018.09.19 6:30pm
man, it's kinda sorta killing me that tic-80 only supports 8 order lists
like, I could probably write some hacky garbage to get around that
but there's no good reason to only be able to directly address 8 tunes
certainly not when you've still got a bunch of unused patterns
Level 0 n00b
post #103936 :: 2018.09.20 12:15am
  null1024, DevEd and kinkinkijkin hæitd this
  GudPiggeh liēkd this
Level 15 Chipist
post #103944 :: 2018.09.20 3:31pm
  Lia, Baron Knoxburry and null1024 liēkd this
Ia m very inrtedstd in you'are product, pl,eaes repyl wth more inf.


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