Since the battle has not yet tallied the entries are still anonymous and hidden. I could either manually enact the tally and end battle mechanisms or I can take the time to write code that handles the problem. Problem is, there are many angles I can attack this problem from and I'm slightly frozen betwixt which angle to thusly atticketh frum. Also, I have a life which takes up time. But this is topmost priority!! Making the battle engine stronger!