Not rude at all! As I was saying, I'm not competent at all when it comes to design, so it's great to have someone who knows what they're talking about join the discussion. Great questions, let me try to answer them one by one.
-What about the picture you linked makes you think of Bintracker? Is it the bent shape of the bin, the personification of the "laughing" one in the bg? Is it just the fact that it's that specific type of bin?
The bent shape most of all, and also the type of bin to some extend. Don't care about the laughing part.
-How important are the chiptune/binary aspects being featured to you? What makes you personally think of chiptunes visually?
I'm not a visual type of person, so this is a tough one for me. Actual sound chips and the classic tracker grid come to mind, of course, but other than that I couldn't really pin-point how chiptune "looks" to me. Generally though, the chiptune aspect is quite important, more important than the whole "bin" aspect at least.
-I took a peek at the screenshot for the tracker on github...are you sticking with the black and green? If so, maybe this is something that can be considered when producing the icon; after all the icon is the first peek at a program so consistency makes for a pleasant experience.
So far I've not mentioned the Bintracker that's on gh, to avoid confusion. What I'm working on now is a complete rewrite of the one on gh. That was kind of the test implementation - learned a lot from that, but in itself it falls short of what I want to achieve. Anyway, I considered changing the name for the "new" Bt (for some time I was dubbing it "Bintracker NG"), but considering that a) I really like the name, b) I won't continue to develop the old Bt, and c) technically the new Bt is still the continuation of the same project, I'm now leaning towards sticking with just Bintracker.
tl;dr: old bintracker on github != what I'm working on now.
With that out of the way, let me actually answer the question. The look-and-feel of Bintracker is completely customizable, not just all the colors, but even the widget theme. One of the core principles in designing it is that users should be able to adapt it to their needs, not the other way around.
Currently the new incarnation looks something like this:
though of course it's at a super early stage, and many things will still be subject to change.
-What kind of art style are you looking to emulate? Do you want something that's got lots of angles and flavor, like a 90s cartoon? Or maybe something more fluid and round? Something clean, modern, and simplistic, or more photorealistic?
My preference is for "clean, modern, simplistic". Think Material Design. Minimalism is a pretty central aspect of my work. That said, this is something I'm quite willing to compromise on, if in return I get something that is easily recognizable and that people can relate to.
Btw I would be fine with a monochrome design.
Despite it being in SVG, do you want it to still look like pixel art?
No, pixels are by no means required. Of course pixel art is sort of the graphical representation of chiptune, so perhaps elements of pixel art could be incorporated in one way or another.
When I work with clients, I usually ask them for a handful of images of art, keywords, whatever they're able to provide to give me an idea of what the visual cues the person likes are. More's always better in this case.
Ok, whoa, huge post. Please feel free to take it all with a grain of salt. The reason I held back with my specific opinions and conceptions so far is that I didn't want to burden people with them. But yeah, perhaps settting a little more constraint and direction is what's needed at this point. Again, thanks a lot for your input, LionsTigersnDice.
That's pretty sweat! However, I see one problem with it - it is too easily mistaken for the system trashcan. A quick fix would be to make the sound wave a different color, but I'm afraid it won't solve the problem completely. Maybe the sound wave could sort of hover above the trash can (on the z-axis I mean, not the y-axis)? But that might make the design too complex at small resolutions. Hmmm... still, your design is clearly my favourite so far. If you're motivated to work on it more (despite me not giving clear directions again), please do.
Yep, still open for submissions, though you'll have to be at least on par with argarak if you want some b00ns.