A few days ago Coda told me that the single entry player for non-logged-in users was not working on iPhone. I wasn't certain if this was new, but I'm pretty sure that those players used to work. So I did some research anyways...
For Safari on iOS it's been a long known thing that a window/tab will not allow audio to play until there is some form of user interaction. If you open the a playlist player / botb radio in iOS Safari you'll see a big play button which kicks this all off. But now google chrome is apparently adopting this practice for the desktop browser. This breaks audio for countless sites and online html5 games. I am guessing the playlist player / botb radio is working for me because I already have my Media Engagement Index
up to where it needs to be to allow this. I have no idea what anyone else's experience is here, but I'm guessing a fix is necessary. I'll try an incognito window when I get home from work. Also, given that Safari for desktop is built off webkit and chrome develops webkit, more shit is broken.
P.S. -- while working on my VIXXEN20 VIC20 simulation environment and music tracker about 6 weeks ago the graphical display suddenly started taking 4x the CPU it used to. And now this. I have to make a clicky thing instead of it being keyboard only on startup. Fuck this.