SNES MMX music creation pack - all samples and soundfonts in .wav and .brr!
BotB Academy Bulletins
 
 
92711
Level 22 Pedagogist
post #92711 :: 2017.12.01 10:44pm :: edit 2017.12.02 5:22am
  
  Minerscale, MiDoRi, Quirby64, Cessor Safari, raphaelgoulart and themnotyou liēkd this
i always been amazed how i never spotted a single snes mmx style track on BotB

i must confess it's music is what made me into learning electric guitar thus, music and chiptunes :D

up to this day they are my favorite sounds for metal music x3 and not just that, here's some stuff people do with this delicious sound it fits:

metal
https://www.youtube.com/watch?v=wWOhR8_eCnU
jazz
https://www.youtube.com/watch?v=fufY4z5TePE
classic rock
https://www.youtube.com/watch?v=3-R2LnQnucA
hip hop
https://www.youtube.com/watch?v=2VD1MOu-qu4

and literally anything BUT these samples weren't to be found anywhere D: and if there, it just was a soundfont without looppoints ;-;

so i took two weeks of hard work into this so i can make my own and help some snes-like mmx fangames out there, also to make BotB a better place for snes mmx music lovers

https://www.dropbox.com/s/izktwkxcpaavtm4/SNES%20MMX%20music%20creation%20pack%20v1.0.zip?dl=1

what's in? all samples for every song on the three snes megaman x in .wav and .brr formats with their looppoints in each sample, as well as soundfonts in .sf2 and .dls with a midi of every song too

their spc and spcplay, and a guide on how to make accurate snes sound with them in spanish too :D, also detailed per instrument/song information

unused samples are also in! :D

snes mmx major pls ;-;
 
 
92716
Level 7 Chipist
post #92716 :: 2017.12.02 5:33am :: edit 2017.12.02 5:33am
  
  ViLXDRYAD liēkd this
Wow. Awesome work. I'm impressed. Can you explain how you ripped all the samples? I use SPCtoIT ti rip samples, however, it gets tedious for certain soundtracks where the ID in the SPC differs between different SPCs.
 
 
92717
Level 16 Chipist
post #92717 :: 2017.12.02 5:54am :: edit 2017.12.02 5:54am
  
  ViLXDRYAD liēkd this
I was busy some months ago making a big repository with .wav and .brr samples ripped from the Top 50 rated games from Snesmusic.org.
I only have ripped about 9 of them, but maybe we can team up for in the future to do that ?

Also thanks for the effort to rip 'em and put them all into a variety of formats !
 
 
92719
Level 22 Pedagogist
post #92719 :: 2017.12.02 8:30am :: edit 2017.12.03 5:45am
  
  sleeparrow liēkd this
@SnarkyPenguin thanks a lot! :D i used split700 with a batch that rips all the samples from $00 to $2F (all the ones used in music) from spc on the folder, and had the -M option which extract the samples with their loop point :) it is the best tool i have used yet! x3 then used brr2wav in the same folder to convert the brr to wav while keeping their loop points

as for the soundfonts and midis i used VGMTrans, you can find both split700 and VGMTrans i used in the Tools folder there! :D

@RazerBlue6 wOW, that sounds amazing! :D and absolutely! :) i am up to do it after a bit, since i have other priorities now BUT yea, count on that x3

also thanks so much! =' D
 
 
92752
Level 22 Pedagogist
post #92752 :: 2017.12.03 5:40am :: edit 2017.12.03 5:45am
after having released this, some people helped on ideas on what left for this to be better; so this is a to-do list i am working on now:

to-do:
+ add ADSR values for every sample there
+ update F.A.Q with more useful Q/A (you help there too ;D)
+ make a Fruity Loops template with everything on so you just care about inputting notes (is this even achievable?!?!)
+ re-add soundfonts and midi for 22-Dr. Light theme from Megaman X1 when i find the fix (11-Chill Penguin theme is extracted instead, i filled a bug report in VGMTrans)
+ update midis that has it's end offset (also filled a bug report on VGMTrans for this)

if you have ideas too please share them, so this package can be the ultimate resource for people who wants to do snes mmx style music! =' D
 
 
92773
Level 8 Chipist
post #92773 :: 2017.12.03 9:43pm
  
  ViLXDRYAD liēkd this
Accurate Features!

I will use AddmusicK with $FA $01 $XX Gain support
.BRR support
Very Accurate Instrumentation
Ripped ADSR Routines
Mega Man X 100% Styled
 
 
92777
Level 22 Pedagogist
post #92777 :: 2017.12.04 6:17am
afaik the driver used for mmx switches all or most i've seen adsr to gain after a few tics, and so far they don't change their adsr value :D so, i'm gonna rip the used ADSR and Gain for every instrument for the next update x3

split700 rips the best brr instruments afaik so that's settled :D

gonna bump this thread once it is done =' 3
 
 
92791
Level 6 Playa
post #92791 :: 2017.12.04 4:16pm
  
  ViLXDRYAD liēkd this
That's pretty cool! Thanks for this.
 
 
92882
Level 7 Chipist
post #92882 :: 2017.12.08 12:24pm :: edit 2017.12.08 12:24pm
  
  ViLXDRYAD liēkd this
I have a Plok! sounfont rip:

http://www.bwass.org/bucket/Plok%20soundfont%20(WAV).zip

I'm interested into contributing into a soundfont repo. Heck, I might be make my own!
 
 

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